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Hocus Pocus Hyperfocus: the ADHD Oracle Game

Created by Allison Kyran Cole

A cozy story game about an absent-minded Witch with a Very Important Thing to do and a lot of little distractions stealing her focus.

Latest Updates from Our Project:

Fulfillment Fast Approaches!
about 1 month ago – Tue, Jul 14, 2026 at 11:30:16 AM

Hello wonderful backers,
We're writing with a quick logistical update to let you know that our progress towards fulfillment is well on its way. The games are currently in production with our manufacturer, and we're on track to begin sending them out in August. 

If you're a retail backer you should have heard from us, and we'll be following back up again soon on your replies. For everyone else, we're opening up surveys today, and intend to close them as manufacturing ends so we can go right into fulfillment. 

Our response time to emails or messages might be a bit slower than normal in July(we are a two-person team and are taking some trips to enjoy the summer), but rest assured that behind the scenes, we are getting excitingly close to everyone holding a game in their hands!

And in case you were curious... we did get a proof of the correct foil colour! What do you think?!

Summer Solstice Update
about 2 months ago – Fri, Jun 26, 2026 at 03:01:46 PM

Hello everyone!

We hope you had a wonderful summer solstice (I personally spent mine swimming in a lake in the middle of the woods during a rainstorm on a 55-degree day, so I think it was perfect).

The time has come for one of our most exciting updates. We have received the physical prototypes for our game. Despite a plethora of summer holidays/trips, and a handful of personal disasters (because what ADHD life is complete without a couple of those?), we have photos of them for you.

Hedgehog not included, for display purposes only.

As you may notice, our manufacturer misprinted the foil tuck boxes with a deep green instead of cyan, so we’re having that fixed in addition to a few other small changes. Once we receive photo confirmation that the next round of prototypes is up to par, we’ll be able to ok the start the manufacturing! The foil mishap has added a bit of a longer lead to the approvals than anticipated (but we definitely don’t want to ok things without having a prototype we are happy with), so our fulfillment date will most likely be in August.

Since we’re so close to production, we’ve started coordinating with a fulfillment center, which is a first for us, and we’re very excited to be able to expedite the shipping of your games to you : )

With that said, we’ll be doing two main things shortly:

  • Opening up our PledgeManager
  • Reaching out to retail backers

If you’ve ordered a handcrafted game, we’ve continued to source the coolest and most unique items we can (I took a trip to an abandoned quartz mine in the New England wilderness to hand mine some tokens, and I know Brandy has been brushing up on her book binding)

As always, thank you for helping us make our dream of this game a reality. It's wildly exciting to be this close to done.
Allison

A short update! (with more to come soon...)
3 months ago – Tue, Jun 02, 2026 at 06:13:37 PM

Hello everyone,
Allison here with a (short) update on behalf of the Hocus Pocus Hyperfocus team. 

We were hoping the physical prototypes would arrive before the start of the month and that we would be able to send a glorious update with photos and an exact predicted shipping date for the final games, but alas that did not happen. 

The good news is that we have already approved digital prototypes and physical prototypes are currently in the mail on the way to us (we are as excited as you are!). Once they battle their way through customs, we will share pictures with you.

We were also hoping (in true ADHD fashion)  to still be able to turn production around and start shipping by the end of June, but this currently seems extremely unlikely. Again, once we receive our prototypes we can give you a more specific date, but barring any major changes our estimate is that fulfillment should be starting by late July/early August.

Thank you for your patience, and we are so excited to share more details and pictures soon!




 

April Update
4 months ago – Tue, Apr 21, 2026 at 12:15:22 PM

This post is for backers only. Please visit Kickstarter.com and log in to read.

Update + Breakout Con announcement
6 months ago – Wed, Mar 04, 2026 at 12:46:50 PM

Hello Covenmates!

We wanted to update you on what we’ve been doing and offer you a chance to take an in-person look at the game! 

If you are at BreakoutCon in Toronto this month, you can drop by to see an (extremely) early prototype of Hocus Pocus Hyperfocus in person! I will be tabling at the convention with Gal Pal Games– so come by and say hi. 

While I do this in-person work, Brandy is chugging along with the behind-the-scenes work of layout and final editing passes– making sure the production team we’re working with has everything they need to bring our vision of crystal energy tokens and foiled card tuck boxes perfectly to life. 

While we're a few weeks behind in getting the final touches done, we’re hoping to have our final physical prototypes in hand before next month’s update (you’ll get lots of pictures when it happens). We're still on track for June delivery and will send out surveys once our final prototype proof is approved : )

Thank you as always for your support-- it's been a true delight to get to meet and correspond with a bunch of backers, and I look forward to possibly meeting a few more of you at Breakout!

Stay witchy,
Allison